This week at E3, IGN sat down with the developers at Monolith Software to talk about Xenoblade Chronicles X. During the interview, we asked Senior Director and Chief Creative Officer Tetsuya Takahashi how long it will take for players to get their hands on a Skell, the transforming mech that allows them to zip from one end of Xenoblade’s massive world to the other. His answer? About 30 hours.
“The reason we decided to do that was because the scale of the game changes once you get a Skell,” he explained. “We wanted to make sure that the initial difficulties you might have had maneuvering across terrain or trying to figure out how to reach a certain spot would be something you had a full sense of before you got the Skell.”
from IGN Video Games http://ift.tt/1GxjJMm
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